Hiển thị các bài đăng có nhãn needless adaptations. Hiển thị tất cả bài đăng
Hiển thị các bài đăng có nhãn needless adaptations. Hiển thị tất cả bài đăng

Thứ Sáu, 14 tháng 8, 2015

FOUR WHOM THE BELL TOLLS

A version of this review was published at the Film Experience

The best and maybe the only compliment I can pay to Fantastic Four, the third unsuccessful attempt at bringing the oldest of Jack Kirby and Stan Lee's creations at Marvel Comics to the big screen, is that it's not obviously the worst of a sorry lot. Its big budget and generally solid (though not at all state-of-the-art) visual effects don't nearly compensate for the gung-ho charm of the unreleased 1994 film, famously made for $1 million to secure the production rights to the material, which improbably remains the best version of the story despite resembling a fan video made by some sugar-jacked kids in the basement. But its insipidities, and it is very insipid, aren't inherently worse than those of the ghastly 2005 big-budget version, just different. That film heralded the end of the "brightly colored larks that are wholly insubstantial but also not much fun" era of comic book movies; time alone will tell if its 2015 sibling will similarly ring down the curtains on the "ludicrously dark and serious-minded exercises in bitterness and misery" era, though I think we should be hopeful. Because Fantastic Four '15 is, if it is anything, alarmingly dark and serious-minded, to the point of parody.

How much of this is due to the awkwardly visible fencing match between director Josh Trank and the executives at 20th Century Fox is beyond our ability to say for certain. It does feel like a movie that wants to be anything than what it is: I am especially thinking of the rumors that Trank was hoping to make PG-13, summer-friendly body horror. There are vestigial traces of that conception: most notably, the giant rock-man Ben "The Thing" Grimm (Jamie Bell) darkly responding "I'm used to it" when asked if his body hurts. I guess it would have been better for the film to have gone all the way; at least then the incongruous bleakness of tone would have felt like it had some actual purpose. As it is, the movie doesn't have any clear intentions or personality, flattening everything into a single mood of aimless, sullen detachment, not caring about anything but just grinding through its leaden 100 minutes and getting it the hell over with. If it is possible for cinema to suffer from clinical depression, this is exactly what I'd expect it to look like.

The film laboriously reworks one of the most well-known origin stories in superhero comics, taking its cues from the Ultimate Marvel line rather than the more familiar story initially set out by Lee in 1961 (that is, the Fantastic Four are unlikable teenagers): in 2007, genius 5th grader Reed Richards (Owen Judge) set himself to the task of building a matter transporter, along the way picking up the support and friendship of classmate Ben Grimm (Evan Hannemann), a tough kid from a love-starved family, whose cruel older brother (Chet Hanks) would gleefully announce "it's clobberin' time!" before beating the 11-year-old into paste. Even if I had no goal but to write the bleakest possible grimdark parody of Silver Age comics, I don't think I could have come up with such a punishing origin for the Thing's corny-ass catchphrase. Anyway, Reed's early experiments are inconclusive, but by the time the two arrive in their senior year of college, with Reed now played by Miles Teller while Bell takes over Ben, he's almost got it down. And that brings him to the attention of Franklin Storm (Reg E. Cathey), the director of the Baxter Institute, a research facility that has been working on very similar technology to open a portal to another dimension. Reed finds himself working alongside Franklin's son Johnny (Michael B. Jordan) and adopted daughter Sue (Kate Mara), as well as the former prodigy and current joyless slacker Victor von Doom (Toby Kebbell), and they succeed in cracking the technology necessary to travel to Planet Zero, a physical space made out of pure energy, or something like that.

Sadly, an unauthorised drunken trip to that dimension goes wildly wrong, leaving Victor stranded on Planet Zero and the other three boys warped by the transportation back, while Sue also gets fucked up even though she wasn't part of the trip for some reason. This leaves them with the usual suite of powers: Reed can extend his limbs far beyond their normal range, Sue can phase out of the visible spectrum and create force fields, Johnny can set his entire body on fire, and Ben is an invulnerable rock monster. They are immediately taken by the U.S. government in the form of Dr. Allen (Tim Blake Nelson), who hopes to weaponise them; Reed escapes and tries to hunt for a cure while the other three sullenly learn to harness their new powers. A year later, the dimensional gate has been rebuilt, and a path re-opened to Planet Zero, which has now become Doom's hellish personal playground, from which he plans destroy all life on Earth.

Origin stories are all well and good, but this one is exceptionally methodical; it's not enough to show us how the Fantastic Four (not so named until the line immediately following the last line spoken in the film) came into being, we also need to understand in exact detail what their lives were like prior to the accident. That's literally all this film is, a distended first act that fleshes out backstory in three times the fulness it probably requires, minutely spelling out points that could be implied, and generally using expository dialogue on the principal that you can never be too specific and it's better to have characters say everything germane to the moment all at once than to make them sound like human beings. I do not think we should blame the writers - Trank, with Simon Kinberg & Jeremy Slater are credited - who were dealing with one of the most extensive reshoots of any major tentpole film in recent years, and could hardly be expected to make a shapely creation out of this gross hybrid.

Besides, there's probably something in this: a more psychologically-oriented, character-driven superhero movie is exactly what pop culture needs. It's a shame that Fantastic Four ends up with such compromised, indifferently-performed characters: to look at the highs and lows of their respective careers, one might not think that Teller, Jordan, Mara, and Bell would all end up underplaying their roles in more or less exactly the same way (for which we can almost certainly blame Trank), each of them walling themselves off from the other three and completely failing to make the connections that the "modern families can look weird but still be loving" conceit of the script absolutely demands: Mara and Jordan have a prickly dislike between them that's especially damaging given what a big deal the film makes about their polyglot family, while Teller responds to Mara with hostile chilliness in all the places that the script indicates that they should be flirting. And Bell (who is visibly far too old for the role) is completely checked-out, swallowed up by an American accent that sounds acutely painful.

Even setting aside its failure to execute the one thing that might have made it distinctive, Fantastic Four turns on itself the second that it puts its characters through their mutation. I can't recall if there's ever been a major big-budget superhero movie that breaks down so quickly and so completely as this one does after that "One Year Later" card. We know that whole sequences were ripped from the film, we know that much of it was re-conceived and re-shot, but it doesn't take following the gossip rags to sense that something went deeply wrong in putting the film together: Reed's escape ends up serving as nothing but a parenthetical, the return to Planet Zero is rushed and Doom's return and the battle to stop him abrupt and confusing, and the whole last 40 minutes generally ape the shape of a superhero movie without having any kind of meaningful content. It is as dysfunctional as anything in the genre has been since... I don't even know, Blade: Trinity? It's a damned ghastly wreck, anyway.

There is absolutely nothing in the aesthetics to prop this up: Matthew Jensen's cinematography uses the full palette of slate greys to be as unattractive as possible, and George L. Little's costume design fully commits to the trend of superhero garb looking functional in the bluntest way, all drab blacks and technologicalish lines. The score by Marco Beltrami and Philip Glass is a heartbreaking disappointment outside of its main collaborative motif, which mixes midcentury scientific optimism and contemporary soaring action music well, but otherwise sounds like a slightly less generic version of the banalities that show up in all the Marvel Studios films. The CGI is serviceable to very good, and is especially fin in the case of the Thing, captured in terrifically realistic shifts of rock against rock, aided by some great sound design. But the same veil of grimness that coats the rest of the visuals infringes on the CGI as well, and instead of being bowled over by how real and imaginative things are, it's easier to be depressed by how morbid Planet Zero looks, and how irritatingly off-putting they've made Doom's design.

It is, all told, a greatly joyless film, without any purpose to that joylessness; and it's dragged down further by its perfunctory, formless narrative. The homogeneity of recent superhero movies has very little to recommend it, but it means a certain level of basic competence: films this bad in that genre have been driven almost to the point of extinction. Hopefully, the failure of Fantastic Four on all fronts will be enough to finish the job.

3/10

Thứ Ba, 4 tháng 8, 2015

BLOCKBUSTER HISTORY: YOUR MISSION, SHOULD YOU CHOOSE TO ACCEPT IT

Every week this summer, we'll be taking an historical tour of the Hollywood blockbuster by examining an older film that is in some way a spiritual precursor to one of the weekend's wide releases. This week: Mission: Impossible - Rogue Nation continues the unexpected late flowering of a TV-derived spy franchise into its best self. Is it not right, then, to take a look back to that franchise's beginnings?

There's an elephant in the room that two decades haven't gotten rid of: the 1996 feature film Mission: Impossible commits to a twist at the three-quarter mark that serves almost no purpose other than to thoroughly and pointlessly piss off anybody committed to the 1966-'73 American TV series Mission: Impossible to enough of a degree that the movie's title would function as a draw. There's damn little about the movie that capitalises on that connection: the plot, attitude, and even the genre are all completely different from the show, although obviously any movie that gets to include Lalo Schifrin's glorious theme music will benefit from doing so. So why do it? The character involved is enough of a non-entity within the film in and of itself that any subversive bite goes awry. The commentary on post-Cold War aimlessness in the intelligence community is identical if you change that character's name and thus avoid the whole bloody affair. All it really does is telegraph a lazy contempt for the property and its fanbase, and even if Mission: Impossible had no other flaws - and it certainly has other flaws - this would be enough to keep me from ever particularly cottoning to it, for I am indeed quite a fan of the show. And also, for some reason, I've spent all my energy so far trying like mad not to spoil a movie that came out two full generations of movie audiences ago, but it's a good habit to keep.

Despite its thorough and conscious rejection of the show it was based on, this was ground zero for the trend of strip-mining classic TV for new action tentpoles (most of the previous TV-to-film adaptations during the 1990s had been sitcoms turned into the movie version of sitcoms), and I will concede that the film's enormous financial success is easy to comprehend: the parts of this film that work, work really damn well, most especially but not only its instantly-iconic thriller sequence that finds Tom Cruise suspended from the ceiling of an austere white room while trying to silently hack a computer. The film kicked off one of the 21st Century's most interesting (even in its worst entries) action franchises, but Mission: Impossible is not itself all that much of an action movie: it's much more interested in plumbing the paranoia that attends to the life of a super-ultra double-top-secret spy, which it does through some elaborately staged moments of high tension that are frequently communicated through mundane speech and character beats.

"Just like Hitchcock!" one might want to say, upon recognising that M:I was directed by Brian De Palma, history's most famed Hitchock impersonator, but by 1996, he'd largely worked that out of his system, and the film is working in a different vein than that. This is still a big-budget studio movie, Paramount's big play for the summer, if not indeed the whole year (it ended up being the third-highest grosser of '96, behind the VFX tag-team of Independence Day and Twister), and it carries with a certain shallow gloss as a result of that. The incongruity of faces like Kristin Scott Thomas and Emmanuelle Béart (in, I believe, her only English-language film prior to 2014) cropping up in such an obvious Hollywood commercial play is one thing that might make us want to credit M:I with a little more artistic gravitas, as does the presence of De Palma, for that matter, clearly more interested personally in pulling at the wires inside a gigantic studio production than actually sitting down to make one like a good boy. These things are all to the credit of producer Cruise (his first project with Paula Wagner under their Cruise/Wagner banner), already at this point looking to start his fascinating project of tweaking, self-analysing, and inverting his superstar persona - Jerry Maguire came out later the same year, and his dates with Stanley Kubrick and Paul Thomas Anderson were next in line. But these things ultimately do not make Mission: Impossible any less of a '90s popcorn movie.

Nor, frankly, is it one of the better examples of such things. The blunt fact is that the story - credited to David Koepp and Steve Zaillian, with the finished script handled by Koepp and Robert Towne - is a bit of a shambling mess, bearing the unmistakable mark of a movie that was assembled from pieces of movies that were not made, with a couple of tremendously obvious loose ends (the most conspicuous being a Bible that serves as the clue to unlock the film's twist, but it makes absolutely no sense how it manages to do so), and a final act that takes the delicacy of the preceding 100 minutes and says "fuck it, just throw an exploding helicopter at it". De Palma's directing doesn't do much at all in the way of obviating these flaws, and it usually feels that he was more invested in pursuing ideas for the sake of it, than pursuing ideas for the sake of this exact movie. That pays off: Mission: Impossible is always at least interesting as an exercise in De Palma stylistics. The problem is that it is, frequently, only interesting as such an exercise.

But anyway, I should get around to the plot before I hit the 1000-word mark, even though in ignoring it I'm doing no worse than the movie. The Impossible Missions Force, a top-secret US government agency that solves the problems that can only be cracked with creativity, cunning, and extra-legal means, has lost a list of its agents' true identities, and top agent Jim Phelps (Jon Voight) and a team he's hand-picked have traveled to Prague to retrieve it. The team, including Ethan Hunt (Cruise), Sarah Davies (Scott Thomas), Jack Harmon (Emilio Estevez, uncredited), and Phelps's wife Claire (Béart), successfully infiltrate the American embassy in Prague, but the mission otherwise goes spectacularly wrong: starting with a sudden and shockingly gruesome death for Jack, the entire team except for Ethan ends up dead, a mere 26 minutes into the film. IMF director Eugene Kittridge (Henry Czerny) informs Ethan (rather stupidly, when it comes down to it) that this suggests to all involved that Ethan must therefore be the mole that the IMF was trying to smoke out with this mission, and so the agent now finds himself on the run to clear his name and find the real traitor, even if he has to enter the grey world of disavowed IMF agents and shady arms dealers to do it.

The scenario and tone split the difference neatly between the sour espionage realpolitik of John le Carré and the florid fantasies of James Bond, and that's by far the nicest thing I have it in me to say about Mission: Impossible as a story. The whole thing is so damnably confusing: not in the rewarding way where we're navigating a puzzle that snaps into place at the end as long as we've been paying full attention, but in the frustrating way where we only have to pay such close attention because the filmmakers made a huge mess of things. It has nothing whatsoever to do with the TV series's focus on group efforts to solve problems as a team of specialised experts; really, it's nothing but a spy-themed variant on the infinitely more satisfying The Fugitive from three years prior, subbing Cruise during an uncertain transitional phase for Harrison Ford at his peak powers. Like many an action film before or since - including all four of its own sequels to the date of this writing - it's primarily a scaffolding for setpieces, and it has the grave misfortune to end with by far the worst of its big three: a helicopter vs. train chase through a tunnel that suffers from all the idiotic bigness of popcorn cinema and lacks any grace in the filmmaking, on top of having primitive CGI that has aged unexpectedly poorly.

The other two are pretty great, though. The hacking scene I've touched on, but it's worth reiterating how well it uses deathly silence and uncomfortably intimate close-ups on Cruise's sweaty face to ramp up the suspense to exquisitely painful levels. The opening scene at the embassy, the only part that feels anything like the old Mission: Impossible, is a nifty marriage of quick cutting between elements of the team's plan, inspired spy movie balderdash (the series' beloved mask machines put in their first, most dramatically "Look at me! I'm cool!" appearance), and beautiful style: an overhead shot of the embassy stairs is an exercise in pure geometrical composition that speaks especially highly of De Palma's visual sensibility. The sequence uses unexpected but totally successful first-person shots to work us into the action; editor Paul Hirsch plows through scenes and lines with terrific momentum-building speed.

De Palma is good enough at suspense that he can even get some really taut tension from scenes where nothing seems to be happening at all: the conversation between Ethan and Kittridge is shot from an inconsistent array of sickening angles, far nastier than any basic two-shot situation has the guts to be, and it's great. It only goes so far, though. Ultimately, the film has a hard time defining its stakes (the MacGuffin is particularly MacGuffiny, primarily because of the number of different times it turns out not to be real), and its characters range from distinct but under-used (Scott Thomas gives Sarah attitude that's not in the script, but she dies before the conflict even begins) to dull functional objects in the script's gears (everybody else, though Béart is the most flaccid, I assume for reasons of language discomfort). After the later sequels left Cruise totally at ease with the role of Ethan Hunt, charming and hard and visibly thoughtful, I'd quite forgotten how stiff he was here; by '96, he'd already given some very good performances, but the real loosening-up that came from working with Cameron Crowe in Jerry Maguire and Anderson in Magnolia was needed before he could make Ethan anything but a generic action movie superhero, here unfortunately stuck in a wannabe-brainy spy thriller.

Credit where credit is due: the film tries to push against its genre, and the auteurist flourishes are unmistakable, which is much more than can be said for the vast majority of films at this level of commercial ambition in this era of Hollywood filmmaking. Mission: Impossible isn't always successful, but it's certainly never lazy. Its earnest desire to be a Bond picture with more thoughtfulness and challenging aesthetics are to be lauded, though I think it's telling that 15 years later, when Mission: Impossible - Ghost Protocol finally carved a top-notch movie out of this material, it was by going in a different direction than the original film in almost every way other than the mechanical ingenuity of its setpieces.

Thứ Hai, 25 tháng 5, 2015

BLOCKBUSTER HISTORY: DISNEY THEME PARKS AT THE MOVIES

Every week this summer, we'll be taking an historical tour of the Hollywood blockbuster by examining an older film that is in some way a spiritual precursor to one of the weekend's wide releases. This week: Disney's latest effort in brand-mining, Tomorrowland, takes the name (if nothing else) from one of the most famous attractions at Disney's various theme parks. Journey with me back to the beginning of this particular game.

The effect of the monstrous sight was indescribable, for some fiendish violation of known natural law seemed certain at the outset.
-H.P. Lovecraft, At the Mountains of Madness
The Country Bears goes wrong fast, and it goes wrong hard. The film's opening scene is a concert in 1991, the final one given by the titular group before their inglorious retirement, and every last thing about it conspires to be as hideous in combination as remotely possible - the lighting is perfectly designed to accentuate everything that looks horrible about the main characters. For the main characters are people in extraordinarily complex bear costumes with state-of-the-art puppetry faces. And the first time we see them, they look like there was no room left in Hell, and so it began to vomit forth the dead.

Setting aside the ursine abominations inhabiting all the main roles - though we cannot help but return to them later - The Country Bears is a disgusting moral failure of a different sort. This is, depending on the exact set of definitions you want to use,* the very first movie released by the Walt Disney Company as a tie-in promotion to one of its theme park attractions. This was back in 2002, when the company's film division was starting to lose its way again after roaring back to life in the early 1990s, and any terrible idea that could plausibly be defended as a branding exercise could make it through the gates. 50 weeks and two movies later, this misbegotten experiment would finally result in a critical and commercial success, with Pirates of the Caribbean: The Curse of the Black Pearl; but before that happened Disney had to embarrass itself a couple of times (The Haunted Mansion was the second effort; I haven't seen it, but the rumor is that it's the worst of the trio).

Really, though, calling The Country Bears an embarrassment is being nice (and also a shameful waste of a pun: it's a veritable embearassment!!!!!). This a stare into the black void of corporate shamelessness and inartistic savagery, a movie whose technologically audacious and unforgivably off-putting animatronic bears are merely the most visible example of the movie's overriding lack of anything beautiful or interesting. The story the producers settled on - Mark Perez is the credited writer and Peter Hastings directed (an animation story artist making his solitary theatrical film), but it hardly seems fair to blame them for getting their names slathered on what's unambiguously a company affair first and foremost - is as musty as it gets, trading on the sadly too-common belief that if you're making a movie for kids, you can get away with any number of clichés, since your pre-teen target audience hasn't encountered them yet. Herein, Beary Barrington (voiced by Haley Joel Osment, sung by Elizabeth Daily, physically performed by Misty Rosas and Alice Dinnean - this is going to turn into an all-parenthetical review if I keep up like this, so let's just acknowledge that the bears were all played by puppeteers working their asses off), a tween bear adopted by humans, has started to feel the pain of being different, goaded by his dick adopted brother Dex (Eli Marienthal). So he runs away to make a pilgrimage to Country Bear Hall, the home of his beloved Country Bears before they disbanded eleven years ago. I allowed myself to assume from the dates that it might turn out that one of the Bears would prove to have fathered Beary, because I somehow managed to expect that this would at least invest itself in some fancier dumb clichés.

Country Bear Hall is, alas, about to be torn down by the over-enthusiastic (human) developer Reed Thimple (Christopher Walken, in the role that exemplifies the "can't say no to a paying job" aspect of his career). But Beary has a great idea: if the Bears get back together for a benefit concert, surely the hall's owner and the band's manager, Henry Dixon Taylor (Kevin Michael Richardson) could raise the $20,000 to save the historic site. So the two of them go on a road trip to recruit the divided bears: brothers Ted and Fred Bedderhead (Diedrich Bader and Brad Garrett), Zeb Zoober (Stephen Root), Tennessee O'Neal (Toby Huss), and Trixie St. Claire (Candy Ford). Given that all of them are suffering som kind of enormous dysfunction and bad blood lies between many of them individually, this proves to be most difficult task. Unsurprisingly, it doesn't prove insurmountable, because this is a Disney picture.

The absurdly insipid, pedestrian storytelling could never have resulted in a movie worth keeping, though it's honestly the strongest thing about The Country Bears; hoary, trite stereotypes at least have the benefit of being road-tested. Even without leaving the writing, the characters are a much bigger liability, being as they are a collection of cheap redneck jokes weirdly sanitised for the sake of the kids who make up the sole audience that can be honestly supposed to enjoy this. The actors are totally helpless to combat this problem, owing in no small part to the tripartite acting (voice, body, face). Frequently throughout, and especially in the critical case of Beary, there's no obvious relationship between the physical performance and the line readings, and it makes the characters feel like emotionless monsters, even without accounting for the terrifying design and execution of the bear suits. They do not provide any illusion that they're connected to the story at all, simply floating through the world without interacting with it except arrhythmically, in the fashion of an alien being clumsily mimicking human behavior.

But let's go ahead and account for the bear costumes, anyway. They are marvels, produced by the Jim Henson Creature Shop and clearly serving to show off that company's best and brightest doing some of the most complex work imaginable. The bears have incredibly precise, flexible, nuanced faces; it's always possible to tell exactly what they're thinking just from a still image. But even so, they are pure, high octane nightmare fuel, the spiritual heirs to the four-year-old talking and walking snowman that the Creature Shop built for Jack Frost. The bears aren't quite as viscerally unacceptable as that character - bears, after all, exist in the world, and even at their most grotesquely malformed, none of them have any feature as individually upsetting as Jack Frost's arms. But dear God, I do not like to look at them. Their heads are all weirdly big for their bodies, and they look not quite like bears, even less than the original audio-animatronic creatures in the Disney attraction. Incidentally, I won't have a better moment to compare the movie to the show; as a Disney parks lifer, The Country Bears strikes me as a most generic and soulless attempt to spin off the Country Bear Jamboree (it's not clear at all from the script, but I think we're meant to understand the movie as a kind of sequel to the show; though it is a sequel from an alternate universe). The big problem is the music: the show has a soundtrack made up of goofy bluegrass music on the '50s model, the movie is larded up with that godawful country rock that started to become popular in the late 1990s, taking the folksy heart out of the whole genre of music. Another problem is ineptness: giving fan favorite Big Al (James Gammon) a slot in the film, and denying him his fan-favorite song? Shoddy multi-platform synergy, that. And for Christ's sake, not including the talking mounted game heads in any capacity is just proving that you didn't wanted to make a movie from this material in the first place.

I had not finished my low-grade freakout over the bear designs, though; hadn't even gotten to the worst part. Which is, beyond a shadow of a doubt, their tremendously detailed, realistic mouths, with their incredibly specific teeth and almost tangibly damp tongues. And somehow, Hastings always seems to make them the centerpoint of every close-up. David Cronenberg couldn't have put more unsettling organic terrors into a movie if his life depended on it.

The film was a disaster at the box office, proving that sometimes we do live in a just universe. I feel sorry for the Creature Shop folks, honestly: the bears are miraculous machines, ugly or not. But they had the misfortune to show up in a badly-written and cloddishly-directed exercise in corporate intra-marketing. This is a commercial, and it's a remarkably bad one; and with Beary proving to be such an awful protagonist, alienating in every way, it's even worse as an inspirational tale of believing in your dreams and sticking by family, in various more or less figurative senses of that word. I would say that, if there were justice, this would have brutally murdered Disney's attempt to make movies out of theme park rides, but then, the first Pirates is at least worth the indignity of The Country Bears. And, indeed, the first Pirates - hell, all four Pirateses - seems that much more precious in light of how utterly craven and artistically uninspired its peculiar subgenre can so depressingly prove to be.

Thứ Sáu, 24 tháng 4, 2015

JUST REMEMBER THE UNCANNY VALLEY

A review requested by Ben Verschoor, with thanks for contributing to the Second Quinquennial Antagony & Ecstasy ACS Fundraiser.

The 2001 video game adaptation Final Fantasy: The Spirits Within is a bad movie. I apologise for the redundancy. But it's not just bad, the way that other entries in its peculiarly benighted subgenre are, like Lara Croft: Tomb Raider or BloodRayne. Or Street Fighter or Wing Commander. Or Super Mario Bros. It is a bad film that swings between the inordinately awful, the merely crummy, and even the genuinely good in a wild confusion. We cannot, for example, bluntly declare "it's an ugly movie", even though its ugliness is pervasive and surely the individually most important reason that it's also bad. Parts of it are as beautifully-designed and executed as anything in an animated feature from the 2000s. And the only reason it's so damn ugly is because it's so damn ambitious.

The thing about The Spirits Within - which has absolutely no connection to the nine games in the main Final Fantasy series (Final Fantasy X released just over a week after the film opened), nor any of that series' spin-offs, except for a character called Sid (though its spelled "Cid" in the English localisations of the games) - is that it was as much a proof of concept and technical exercise as it was an attempt to make a narrative film. The idea behind it was to make the first photo-realistic CGI humans in feature-length cinema, six years after Toy Story birthed the fully-rendered CG feature by including hideous deformities where its human characters should have gone. Actually, that's much too small a way of putting the film's ambitions: The Spirits Within was meant to create a whole new paradigm in movie acting, creating in its main character a CG "actress" who would show up in film after film, both live-action and animated, who would come to feel like a real movie star in her own right.

This did not come even close to happening, and most of the aesthetic technique that The Spirits Within pioneered turned out to be an immediate dead end. The film was a big flop, one that shuttered the new film division of video game publisher Square almost in the same breath that it opened it, and very nearly wrecked the company's planned merger with fellow software company Enix, now wary of linking its fortunes to company with such a high-profile failure. Worse still, the much-ballyhooed new style was a complete wash: The Spirits Within is a handsome movie in almost every way except for its photorealistic characters, who remain 14 years later the leading citizens of the Uncanny Valley, that place where the visually accurate representation of humans runs into the barely-not-right animation of their bodies and features, and gives everybody watching a screaming case of the heebie-jeebies. Far from triggering a new generation of computer-generated movie stars, The Spirits Within decisively proved that all-CG characters had better stay in the realm of pure fantasy, like the frog-man Jar-Jar Binks of Star Wars: Episode I - The Phantom Menace, or better still, the skeletal subhuman Gollum of The Lord of the Rings: The Two Towers, released a year and a half after The Spirits Within, and a triumph in exactly the ways that The Spirits Within failed.

Ironically, for a film whose cast is so uniformly soulless, The Spirits Within is all about souls. The somewhat baffling story, freely mixing spiritualism and hard science in a way that feels quintessentially JPRG-ish (though the script, which was in English for maximum profit potential, was by Al Reinert & Jeff Vintar, the story was by Final Fantasy creator and series guardian Sakaguchi Horonobu, who also directed), is about the race of alien beings that have taken over most of Earth's surface by 2065, and assault and kill humans by eating our spirits. Which you can see as they're pulled out of our bodies, with your naked eye and all. Dr. Aki Ross (Ming-Na Wen) and her mentor Dr. Sid (Donald Sutherland) are busily working on a plan to fight these Phantoms by collecting eight elemental crystals alien spirits which will both cure Aki of her Phantom infection - the reason she's uniquely able to track down the target spirits - and help awaken Gaia, the spirit of Earth itself, to neutralise the Phantoms. Reluctantly helping them are Aki's former lover Captain Gray Edwards (Alec Baldwin), and his team of colorful soldiers, Ryan Whittaker (Ving Rhames), Neil Fleming (Steve Buscemi), and Jane Proudfoot (Peri Gilpin). And they have to work fast: they're being constantly stymied by the vicious General Hein (James Woods), who regards Aki's Phantom connection as proof that she can't be trusted, and just wants to blow the Phantoms apart with his giant space laser.

It would be charitable to describe the film's storyline as mildly confusing: the mixture of random spirituality and space marine clichés results in an irreconcilable collage of ideas and tones that lurches from heady discussions of New Age arcana bolted to technobabble, right into noisy action sequences, and then into moody expressions of creeping horrifying dread. The way to get through it, I have found on two occasions now, is to stop wanting the story to click along normally, and just go with whatever seems to be happening onscreen in the moment; ultimately, it always comes back to Hein being wicked and Gray shouting out exposition and looking sidelong at Aki, and it's easy enough to parse that as a thoroughly generic sci-fi action adventure. "Get through it", I say, not "find it marvelously enjoyable". In faith, The Spirits Within always feels a bit musty and overfamiliar, it's just that its individually musty elements jar with each other in inscrutable ways.

Which leaves us not with a particularly edifying story to sit through, but a series of visual spaces to watch unfold - it is a video game adaptation, after all. And fair's fair, the design of those spaces is absolutely exquisite. The film's evocation of a ruined Earth, turned into a literal alien graveyard, includes almost nothing but gorgeous backgrounds, full of hectically cobbled-together tech, flinty militarism, and an apocalyptic sweep in places. The Phantoms themselves are amazing-looking creations, translucent orange forms that flow and glide through the action with abstract beauty that offsets the inhuman horror of their design, which is usually spotted in brief snatches so that it never grows too comfortable.

And yet, what is this marvelous world populated with? Plastic zombies. In an early use of motion capture, the human cast of The Spirits Within tends towards stiffness in their actions that clashes oddly with their elaborately detailed and free-flowing hair, but that's not really the thing that leaps out of the screen to devour your brain from the inside. For that, we needs must look instead to their faces, which are subtle horrors, but abiding ones. You'd not be able to pick it out in a still shot; other than the matte flatness of their eyes, these are photo-realistic creations. In motion, they are living nightmares. It's the skin, above all else: there isn't a millimeter of squash and stretch in the characters' exposed flesh, which doesn't stretch, or wiggle, or move at all - it's at its most obvious in something like the vein on Dr. Sid's scalp, which sits there, flat and cold and motionless, like an iron cord stapled to his head. But it's at its worst whenever a character moves their jaw, and their face gives way while their cheeks stay rigid and flat. It's so hideous that it almost doesn't even register that the mouth movements don't meaningfully line up with the spoken dialogue most of the time, so in addition to watching faces move the way faces can't, we're also watching mouths flap around like dead puppets being waggled by a monstrous and perverse unseen puppetmaster.

I don't care how beautiful the design and compelling the world; and it wouldn't matter in the least if the story were a captivating masterpiece of curlicuing plot and piercing insight into the human condition. As long as the protagonists looked like that (Aki gets a bit more work put into her, but mostly at the level of texture and eye movement), The Spirits Within could never work as a motion picture. It is viscerally off-putting. The fascinating thing about it, is that for all that it horrifies me to watch more than a couple of minutes of it in a row, I am terribly glad the movie exists; it's like absolutely no other feature that I've ever encountered or even heard of, and its ambition is off the charts. This is the kind of severely disturbing dysfunction that only comes from pushing the envelope much too far, much too fast - all these years later, and we're still not caught up to the place where The Spirits Within wanted to get to in one step. It's absolutely one-of-a-kind, the perfect cinematic embodiment of Hunter S. Thompson's "Too weird to live, too rare to die", and in all its beautiful spectacle and skin-crawling ugliness, it is very much something that should be at least sampled, just for a taste of it. Because this film exists, we get to know what that kind of thing would look like; and better yet, because it exists, we know that we want to stay the hell away from that kind of thing, and why.

Thứ Hai, 20 tháng 4, 2015

DOWN ONCE MORE TO THE DUNGEON OF MY BLACK DESPAIR

A second review requested by K. Wild, with thanks for contributing twice to the Second Quinquennial Antagony & Ecstasy ACS Fundraiser.

Like just about anyone born after 1970 who loves musical theater, I had my Phantom of the Opera phase. I'm not sure when or how it ended, exactly, but it was well before December, 2004, when at long last The Phantom of the Opera The Movie bombasted its way into theaters, 18 years after the musical had premiered. And yet I still found myself sitting there opening weekend, duty-bound to see if there was anything in the sprawling concoction heaved up by Joel Schumacher, a filmmaker uniquely devoid of a sense of proportion or fear of being thought tacky, that could make me believe again in the transporting power of the music of the night.

There was not then. There still isn't.

Yet it's not enough to say "The Phantom of the Opera ('04) sucks because The Phantom of the Opera ('86) sucks, and Andrew Lloyd Webber is a farty toot-head". Love or hate the source material, the fact remains that The Phantom of the Opera is nowhere near the movie it could have been, committing one unforced error after another on its way to becoming one of the damned sloppiest major musicals of contemporary times. The cynic might say that the filmmakers knew they had an enormous pre-sold fanbase, and simply didn't need to care about doing a good job; but I legitimately don't want to be that cynical. Schumacher had been invested in this project for years before it was completed - I can't imagine that he just didn't give a shit about the material.

That material, of course, is one of the most popular stage musicals in the history of the medium, adapted from Gaston Leroux's 1910 romantic horror novel, which had been translated into Lord knows how many movies by the time Schumacher's version came along. The basic story is as familiar as it gets: young opera singer-in-training Christine Daae (Emmy Rossum) is able to pinch hit on the night of a grand gala at the Paris Opera (the fictional Opéra Populaire in the musical), when the stormy prima donna Carlotta (Minnie Driver) decides to pitch a hissy fit, and wins an enormous success. What nobody knows is that she has been receiving lessons from an unseen tutor, her "Angel of Music". What even Christine doesn't know is that this is actually a disfigured man living in the catacombs and sewers beneath the opera house, whose inhabitans refer to him in nervous whispers as the Phantom of the Opera (Gerard Butler). When she connects with childhood friend and current patron of the Opéra, Raoul, Victomte de Chagny (Patrick Wilson), she pushes the shadowy Phantom into a jealous rage, and while he plots to have her firmly entrenched as the company's new leading soprano, he also works to fully possess the young woman whom he already has in an enraptured haze.

Every version of Phantom is basically a melodrama; in the case of the legendary 1925 Universal production, it's melodramatic horror, while the musical, with score by Webber, lyrics by Charles Hart and Richard Stilgoe, and book by Webber and Stilgoe, is a melodramatic romantic triangle that juts out into horror here and there. The movie goes a little bit more in for thrills and chills than the stage version did, owing largely to some new orchestrations that live threateningly in the baseline, but the core is still swoony romance, and that's probably why the film committed one of the two absolutely crushing sins that would have turned it into a failure no matter how great everything else was - and in this Phantom of the Opera, there is nothing whatsoever that deserves to be called "great", except for maybe the costumes designed by Alexandra Byrne. We'll get to the other one in a moment, but let's pause for a moment to contemplate good ol' Gerard Butler, the pretty boy Phantom cast with an eye towards making the disfigured murderer a sex symbol who could compete with the handsome young Wilson (whose subsequent career of shifty, pathetic emblems of self-loathing masculinity makes it incredibly hard to take him seriously here, but that's not the fault of the movie or his performance) and Wilson's ludicrous shoulder-length wig.

Permit me to be blunt, dear reader, in stating directly that Butler's casting doesn't work on any level whatsoever. Madonna's lead performance in Evita, the last film made from a Webber show, wasn't necessarily any better, but at least she makes sense from a metanarrative and marketing perspective. Butler is just wrong. He's too attractive to be remotely plausible as the scarred, angry outcast - and the make-up design is quite ashamed to cover him up with more than a bad rash and a bit of modest scar tissue around the lips, compounding the problem.

"So distorted, deformed, it was hardly a face"

Nor was he nearly enough of a noteworthy heartthrob in 2004 to make up for it by re-making the role into a star vehicle. He's also not tremendously good as an actor, find one emotion per scene and clinging to it like a life raft, resulting in a far plainer Phantom than the material deserves; instead of a tragic Byronic antihero, the character is just a mopey creep.

But the worst of it, and it's not even a close race, is in his singing. It is mind-blowingly bad - it competes only with Pierce Brosnan's cow-giving-birth performance of "S.O.S." in Mamma Mia! for the title of worst vocal performance in a musical in the 2000s. Butler has to bark and bray his way through the musical's signature ballad, "The Music of the Night", leaping for notes that he can only hit through momentum, not through good pitch, and turning the song into an uncomfortable straining ruin. There are certain points - the first time he sings the line "The Phantom of the Opera is there, inside your mind" in "The Phantom of the Opera" is the clearest example - where he drops his AmerBritish accent and lets the Scots flow through him. He sounds, throughout, to be in dreadful pain. And that, infinitely more than his incongruous appearance, is what causes him to jam the brakes on the film and throw the audience out through the windshield.

That is one of the film's primary sins. The other one - the worse one, I'd say, given that I've thought about it constantly in the decade since I saw the film last - is that the sound mixing is the fucking worst. I have seen movies from 1929, where the microphones were hidden in potted plants, that didn't have such brutal shifts in the texture of the soundtrack. Of course, any musical where the songs are prerecorded and the actors lip-sync on set (generally not all that well, in this film) is going to show the seams between the two, but in Phantom of the Opera, it feels like they're singing on a different continent from the action depicted onscreen. Thankfully, it's mostly sung-through, so there's not that much spoken dialogue - though quite a lot more than in the show - but when it arrives it is dramatic and horrible, particularly during the lovers' secret banter in "Masquerade", where a sweet moment is turned into an earache. Or there's the grisly experience of "Stranger Than You Dreamt It", in which Butler sounds like he was delivering all his lines on the back of a truck speeding through a windstorm.

Mind you, just because Butler and the sound mixing are so utterly, unrelievedly vile that I have to separate them out, that doesn't mean that Phantom of the Opera has much of anything to recommend it. It's easier to praise the performances on a moment-by-moment level than any of them across the board: only Wilson is generally solid throughout, along with Miranda Richardson as the curt ballet mistress with A Dark Secret, but her role is too tiny to make a film-saving impact (she's also the only character in this Parisian-set story to speak with a French accent, because Miranda Richardson says "fuck you, I'm doing it"). Rossum's best moments are sublime, playing Christine as the guileless child that most films and stage productions tend to age up into her mid-20s, radiating an innocence that shades deeper into sorrow and fear as the film proceeds; but there are enough rocky patches in her performance that it's not flawless, and while it's a pity her career evaporated until TV saved it in 2011, this is hardly the kind of grand coming out as a leading lady the 18-year-old probably hoped for. She looks sleepy and distracted during the soaring love duet "All I Ask of You"; her singing is never better than satisfactory, and she has an enormous problem with the semi-parodic opera aria "Think of Me". Incidentally, nothing about The Phantom of the Opera indicates that Webber or Hart had even a micron of knowledge about actual opera. Driver goes way broad, and her Italian comic villain is the next best thing to a hate crime; it's also impossible to take her seriously as an actually talented, popular, and world-class diva, a reality that the entire rest of the plot springs from.

The staging is generally indifferent, save for a few scattered shots that prove Schumacher had seen Moulin Rouge! sometime in the three years since its release, and the utterly tacky lift at the start of the garish, over-lit "The Phantom of the Opera" sequence that proves he'd also seen Cocteau's Beauty and the Beast, and inaccurately assumed that he had earned the right to lick that film's taint, let alone pilfer one of its most famous images. Some moments - a series of high-angle tracking shots during "Prima Donna" the dreamy incoherence that precedes that ghastly Cocteau homage - are clever and lovely; and the way he stages the framing scenes from years in the future as a flickering silent film (albeit with sound) is well-done if not effective. Some parts - the baffling destruction of the fourth wall in "Masquerade" and the anachronistic choreography that pops up in the same number - are irritating and lousy. The vast majority of it, though, is just there, doing nothing in particular but plopping the action onscreen in a way that's a bit brighter, more glittery, and tackier than the stage version.

I don't know if it's the worst Phantom of the Opera that I can imagine - it has no space aliens or dubstep remixes of the songs - but it's surely the worst that could have been made under Webber's personal supervision. What isn't sleepy and tediously literal is messy and inept, shots slamming together rather than cutting neatly, the sets looking garish and flat, the performances drifting aimlessly and in no real relationship to each other. It feels like even an enthusiastically mediocre and hackish adaptation should have been better than this; this is an actively terrible motion picture that every reason to be bland and perfunctory. That's takes some kind of skill, I suppose, but it's not really something you'd want to brag about.

SHE DIDN'T SAY MUCH, BUT SHE SAID IT LOUD

A review requested by K. Wild, with thanks for contributing to the Second Quinquennial Antagony & Ecstasy ACS Fundraiser.

The 1996 feature film adaptation of Andrew Lloyd Webber and Tim Rice's musical Evita is, generally speaking, just fine. It's biggest limitation, frankly, is that it's an adaptation of Andrew Lloyd Webber and Tim Rice's musical Evita, but that show and preceding concept album was neither man's worst hour, at least. There are alternate universes where they got a much better film Evita, though: one directed by stylistic madman Ken Russell in the late '70s, or even the same exact one we got in our universe, directed by Alan Parker, only it stars Michelle Pfeiffer. And I must confess that I am jealous of the musical lovers in those universes. Because our Evita is just fine... it's just fine.

That being said, adapting Evita into a movie was always going to be a hideous amount of work, and it was perhaps never going to turn out right. The source material isn't a dramatic play with passages of dialogue set to music to demonstrate intensified emotion or particularly important scenes; it's really more of a staged song cycle, much like Webber and Rice's earlier collaboration Jesus Christ Superstar. Compared to the utter dog of a film which that show was turned into in 1973, Evita looks like an uncompromising triumph. But it still leaves the movie with a structure that won't construct, and while Russell made a song cycle into the crazyfucker masterpiece Tommy, as Parker himself did with Pink Floyd: The Wall, both of those movies got to cheat. They both had concepts that not only permitted, but outright demanded a psychedelic treatment, and so both of those films get to turn into florid visual trips hung along the spine provided by an arty rock group's concept album. Now, I'm not saying that there could not be a psychedelic Evita, and if there was, nothing in this world would have kept me from it. But it's no surprise at all that Evita isn't psychedelic in the least.

The thing that it has as a story surrogate relates, broadly and with dubious accuracy, the life of Eva Perón née Duarte (Madonna), born illegitimately in 1919 in rural Argentina. It tracks her laser-like focus on sleeping her way into modest radio stardom, which put her in position to meet Colonel Juan Perón (Jonathan Pryce, who looks about as much like a "Juan" as I do like an "Ichiro") at a charity gala in 1944. They married, and she threw herself into a fiery populist campaign to get him elected president in 1946. Together they (mostly she) were extravagantly beloved by the people of Argentina, until her stunningly premature death from cancer in 1952 rocketed her to the position that she still occupies of secular saint.

Fleshing that sketch out is where things get a bit rocky because, well, the film really doesn't (I'll plead ignorance as to whether the show does: I've never seen Evita staged, and I'm familiar only with the 1976 concept album that would be considerably re-worked for its 1978 theatrical debut). Parker does what he can with that favorite trick of silent filmmakers, the Zooming Newspaper Headline, but the almost totally sung-through story offers very little room for context or historical depth, and while that might play in the concert-like surroundings of live theater, the trappings of prestige cinema are too concrete, and Parker's directing too drably normal to survive such an abstract storytelling register. Evita doesn't end up feeling like a movie, but a series of music videos stitched together by montages. And, frequently interrupted by montages: one of the small number of brash stylistic tricks that Parker trots out, and probably shouldn't have, is to use impressionistic flashbacks and flashforwards to pep up what would otherwise be static moments of characters just standing there singing for a few minutes, and while I admire the effort, it doesn't land. We came for "Don't Cry for Me Argentina". We did not come to see "Don't Cry for Me Argentina" turned into a repository of footage we just watched, like, 40 minutes ago.

The music videos have the merit of being inordinately handsome, at least; with production design by Brian Morris and cinematography by Darius Khondji (who received his solitary Oscar nomination to date for this film), Evita looks lush and costly, but not at the cost of being stuffy and lifeless. It's a film of much grandeur, with no subtlety about it whatsoever, but it feels Big and Epic and Important in a way that very little Oscarbait actually manages to do. And within that framework, Parker's staging of individual moments - when he and editor Gerry Hambling can be bothered to let the action play out in chronological order, at least - certainly manages to be sure-footed and impeccably dramatic: the quick flow of the story through the flippant "Good Night and Thank You", or the jagged visual rhythm in "And the Money Kept Rolling In (and Out)" even manage to make a virtue of the ragged holes in the story's chronology.

Inasmuch as Evita was going to be primarily naturalistic, then, Parker's treatment of it is as good as it was likely to be. That's still limited by the story structure, and by the songs: though the rock music he relies on is a weird and sometimes unpleasant fit for a story of '1940s Argentina, Webber hadn't yet hit the wall of insipid mediocrity by the time of Evita, but Rice in the '70s was outright deranged, and the lyrics in Evita are baffling as often as not. Nothing matches the swirling vortex of madness found in the loopiest passages in Jesus Christ Superstar - the man who perpetrated "Like a jaded, jaded, faded, jaded, jaded mandarin" set that bar far too high to jump over it again - but there's plenty of choice "what the fuck were you thinking" moments, in places like "I came from the people, they need to adore me / So Christian Dior me..." in the aptly named "Rainbow High" or "Although she's dressed up to the nines / At sixes and sevens with you" from the iconic "Don't Cry for Me Argentina" itself. The film's solitary new song, "You Must Love Me" - specially designed for the purposes of being a hit Madonna single - doesn't quite come out unscathed (the word "must" connotes "are commanded to" too strongly for the line's primary meaning of "I guess you love me, huh" to naturally flow out), but the Rice of '96 is sufficiently calmed down that Evita manages the rare - maybe unprecedented - feat among stage-to-film musical adaptations of having its original, awards-courting composition be the standout number.

All that was baked in, though, and would have been a problem with any adaptation. But this particular Evita could still have done better with a better cast, and with no other changes been a considerably stronger film. Pryce's crisp British aura was a poor fit for Juan Perón, and he's not believable as a dictator, but the role isn't all that big. The male lead is actually Antonio Banderas as Ché "Not Guevara, Alan Parker Didn't Like That", the mysterious figure who drifts in and out of Evita's life as a host of different characters, always probing her conscience and snottily passing asides to the camera that clarify that for all her goodwill and charm, Eva had some massive limitations as a human being. What with the benevolent dictatorship and all. Though Evita is petrified to death of actually engaging with specific politics, so any attempts to actually analyse the Peróns' effect on Argentina is doomed to die in infancy. But anyway, Banderas is excellent in a role that lacks any interiority and specifically forbids an actor from faking it. It's all attitude and rolling the lines around as he sings them, and he's got that down cold.

But then there is the matter of the superstar albatross around the film's neck. It's easy to see why Madonna identified with the role and wanted it; it's easy to see why the studio wanted her. But she's just not good. The demands of the role tax her range considerably, and the dramatic flourishes all tend to flatten out (her "Don't Cry for Me Argentina" is a particular flat spot, in exactly the place that movie needs to put all its chips on a big showstopping rouser); she hits the notes, but frequently it audibly costs her to do that. That's bad enough, but she is a terrible actress, analysing the words in her songs like a pop singer and not the lead in a work of musical theater, and so her emphases are close but rarely exactly right. Her body language, meanwhile, is utterly helpless; she uses her arms to vaguely indicated and stress thoughts, like a malfunctioning audio-animatronic version of Mussolini. The only time she seems to understand what emotions should be foregrounded on her face is during Eva's sickness, when she adopts a saggy, weary look that almost manages to sell the pathos of the sequence, but without a strong foundation preceding it, it's hard to care.

Evita is so single-mindedly focused on Eva herself that no production, no matter how great all the constituent elements were, could survive the kind of stiff, wholly artificial and forced performance that Madonna gives. And of course, many of the constituent elements here are not great. There are enough individually good parts that I really wish I could fake it and give it a pass - Khondji was in excellent form when he shot this, which counts for an awful lot - but nope. Evita minus Evita is a washed-out slog, and all the lovely settings and handsome staging in the world can't compensate for that.

Chủ Nhật, 4 tháng 1, 2015

MOVIES I MISSED IN 2014: THE AMERICAN FRIENDS

The Two Faces of January isn't just any old adaptation of a Patricia Highsmith novel (though it's not like those are thick on the ground). It's one of those grandiose passion projects you here tell about, a film that Hossein Amini has been nursing close to his breast for some 15 years or so, or not too long after the Oscar nomination he received for adapting The Wings of the Dove, and thus his entry into screenwriting's A-list. That's an awful long time to be carrying around one single project as the dream of one's entire career, particularly with January not really counting as one of Highsmith's more prominent or important books. And with all due respect to Amini, who makes his directorial debut with his long dreamt-of adaptation, it's a bit discouraging to think that 15 years of mental prep work could turn out such a perfectly ordinary, unexceptionally satisfactory film as this proves to be.

Like Highsmith's better-known and more successfully adapted The Talented Mr. Ripley, we begin with Americans bluntly touristing their way through Europe: it's 1962, and well-off Chester MacFarland (Viggo Mortensen) is exploring the ancient buildings in Athens with his much younger wife Collette (Kirsten Dunst). The educational value of this stopover is considerably improved when they meet Rydal (Oscar Isaac), another Yank, who has repatriated himself in Greece and makes a living as a tour guide for English speakers. But the thing is, everybody is lying. As Chester figures out almost immediately, Rydal is a simple con artist; as Rydal won't learn for a while yet, Chester and Collette are assumed names being used by the couple as they wait for the fall-out to die down from Chester's much larger con back in the States, where he bilked investors out of enough money to fill a hefty briefcase, at least. This secret pops out when Chester is caught by an American detective (David Warshofsky), whom he somewhat accidentally kills, and Rydal stumbles upon his attempt to hide the body. Chester passes this off with a feeble lie, and with undue speed, the MacFarlands are sneaking their way into Crete, with Rydal following first because of his very obvious sexual attraction to Collette, second because of his deeper, more potent emotional fixation on Chester. This being a Patricia Highsmith thriller, there are plenty more twists to come, and much lacerating psychology.

That is, at least, the intent. In execution, The Two Faces of January does a fine job with the mechanics of the plot, but it whiffs a bit on the characters; and the mechanics of the plot simply aren't fascinatingly unique enough for the characters to be as disposable as all that. The most shocking and unpredictable thing to happen onscreen turns out to be that a killer pairing like Mortensen and Isaac (and why not let's make it a trio: I know that Dunst isn't always everybody's favorite, but I certainly admire her work more often than not) can turn out such flat performances as the ones we see here. It's generally a race to the bottom, though Dunst comes off the worst; she can't even pull focus from her period hairdo and costuming. Mortensen, an actor given to tightly-wound tension and inner fire in even his most sedate performances, has a hard time finding a tone (he over-reacts in some almost comically large-ways), and Isaac is just limp, as limp as he can possibly be. There are decent moments scattered throughout - a wordless standoff between the men over a restaurant table is the film's obvious highlight as far as acting goes - but mostly, these feel like mannequins inhabiting the frame, not people.

Which kind of fits the film's primary characteristic: it is stylish above all, polished to a blinding sheen. Polished to the point that it almost feels lacquered. This is clearly not an outright strength, though it's not always such a sin. The stars of the show are not the characters, and not even the slitheriness of Highsmith's plot and Amini's additions thereto; the stars are the costumes designed by Steven Noble, and the gorgeous Greek and Cretan locations filmed with faded glossiness by Marcel Zyskind in an array of artfully bleached tones. If I suggest that The Two Faces of January is at its best when it's a fashion show among the ruins of Athens and Knossos, it perhaps sounds like I am being snotty to it, but that's not the case. The story is about people artfully employing surfaces to hide their ugly selves, is it not? A brittle engagement with '60s-era jet-set style and shallow glamor is baked into the story, and the film certainly evokes that period and that place with visuals that are sleek and sexy while also being a bit chilly and remote, suggesting a put-on throughout. "Mannequins" doesn't have to be an insult, in this context.

None of which does very much good to the story, mind you, which could perhaps use some of this formal sheen to augment its development, but it's not very exciting to see it fully replaced by that sheen (the late Anthony Minghella, whose son Max is on-hand as executive producer, struck this balance more cleanly in his Mr. Ripley). It's still a solid crime tragedy, taking no excess time to play out - the film is an agreeably tight 97 minutes - and there's simply no way to strip all the delectable acidity out of the storytelling. The film has a tendency towards slowness that I'm not sure entirely works - the '50s and '60s movie thrillers it's modelling weren't slow for the sake of it, but because they turned the heat up very gradually, but relentlessly, which isn't something that The Two Faces of January entirely works; once it enters its final stage, it moves forward without picking up steam, which is not a good thing for a thriller like this.

There's a classiness to it that transcends its subdued filmmaking - Highsmith works, even minor Highsmith, period, end of story - and if pressed, I suppose I'd say that it's not worth not watching the movie. But the best thrillers on this model, the ones by Alfred Hitchcock or Henri-Georges Clouzot, have a way of pushing through their seemingly inevitable chain of disasters in a way that makes your stomach turn sour and your skin feel clammy. They don't just tell a suitably intriguing story in a way that leaves you moderately interested in what happens next. And that's really all that The Two Faces of January can claim for itself.

6/10

Thứ Ba, 23 tháng 12, 2014

HARD KNOCK DEATH

In the United States of America, in the year 2014, when the country's race relations reached their lowest ebb in what feels like decades, there is a clear value to a film whose protagonist is an African-American child, and for which no attention is paid to that fact. No special pleading, no political messaging. Just a story whose unforced existence guilelessly posits that black kids matter, and can be the subject of any kind of story designed for any kind of audience. This is the good thing about the new remake of Annie. Virtually the only solitary thing that in any way justifies what is otherwise a soul-scarring exercise in the worst traits of 21st Century children's filmmaking. 32 years ago, John Huston made his all-time worst film with an ugly, ill-acted, racist, atonal adaptation of Charles Strause and Martin Charnin's 1977 Broadway musical, and in so doing set a bar low enough that it should have been the easiest thing in the wide world to jump over it. But this new film, written by Will Gluck (who also directs) and Aline Brosh McKenna, manages to dive under that mark without even breaking a sweat. And it is that Rob Marshall's 1999 telefilm remains the only remotely acceptable filmed version of the material, not a pleasant thing to concede for an inveterate old Marshall hater like myself.

Unlike the two earlier films, Annie '14 updates the setting from the Great Depression, and actually manages to do so without completely shitcanning the material in the process. It is not a flawless process: the film sees fit to showcase what it's doing by opening with a cheery redhead named Annie (Taylor Richardson) giving a fluffy little bit of pep to a classroom that jeers at her, upon which her classmate and our actual protagonist, Annie Bennett (Quvenzhané Wallis) lifts the room by encouraging the students to provide a rhythmic beat as she presents a grossly ahistorical summary of the presidency of Franklin Delano Roosevelt. This includes, as God is my witness, the notion that the Depression was an object lesson in how people could survive and make lots of money just as long as they were willing to work hard for it. The scene provides an elegant capsule version of everything we should expect for the rest of the film: the Broadway music has been largely supplanted by pop orchestrations, and this Annie absolutely loves the fuck out of the very rich, and has a pandering and broken idea of what grinding poverty looks like. Spoiler: it looks like an enormous multi-bedroom apartment located on the island of Manhattan.

Other than its intoxicated alignment with the 1%, the other major sour note the new Annie strikes comes in the form of its rampant, unapologetic cynicism. This is a nasty-minded movie about everything, including itself: in an effort to inoculate itself against criticisms that musicals are dopey, the film piles on what feel like dozens of jokes at the medium's expense (but is, in fact, I think only three). Meanwhile, it presents the hopelessly optimistic sprite of the title as a smirking, overly worldly foster kid who has far too cutting an awareness of political bullshit not to call it out when she sees it, and whose moments of gee-whiz innocence are far too few between, though Wallis excels at them. And everything around Annie herself is curdled and toxic, the ultimate expression of a world where everybody is plugged-in and hyper-aware and eager to prove it by being the most jaded person in the room. Centering itself around a businessman-turned-NYC-mayoral-candidate who first uses Annie as a PR prop - a development that even the designated decent human being on his campaign staff, Grace (Rose Byrne), signs up for without a second's hesistation - is hardly the stuff of ennobling the human spirit. There's a savviness that borders on cruelty threaded throughout the movie, and if bringing Annie into the 21st Century meant stranding her amidst so much internet-enabled irony (Twitter and Instagram culture are the focal points of the car chase climax in this telling), it had been better that she was left to her sugary innocence in the '30s.

So anyway, beyond that, it's just normal kids' movie wish-fulfillment boilerplate, though as I think of it, the strain of live-action kids' movie that this represents isn't so common anymore that "boilerplate" feels right. But anyway, Annie crosses paths with venal cell phone magnate Will Stacks (Jamie Foxx), a name that's at least no worse than Oliver "Daddy" Warbucks, his analogue from the original show and the vintage comic strip it was based upon. He and his even more venal campaign manager Guy (Bobby Cannavale) latch onto Annie like a pair of lampreys, spiriting her away from the most venal of all, opportunistic alcoholic foster mother Colleen Hannigan (Cameron Diaz), and in the process, finding that Stacks has a soul after all. As does Hannigan, in a new character redemption that the script does not the slightest damn thing to earn.

There's nothing inherently wrong with this, other than some offensively sloppy, mismatched editing, and Gluck's flaccid, detached directing, which leaves all the actors other than Wallis stranded. Diaz's hammy villain turn is enormous and unchecked enough to pick up a kind of dark energy of its own, but Foxx, Byrne, Adewale Akinnuoye-Agbaje (on-hand to play the wise smiling black man in a film whose two lead characters are already African-Americans, which is just weird), and especially Cannavale are pinned to the screen like dying moths. Bored dying moths, who transparently don't care about their line readings or motivations. The movie has major problems even when Annie is around, but it is a dessicated corpse whenever she's not, and that happens more in this retelling than in the original version.

All of which doesn't even mention the music, which is ordinarily a thing that we care about in musicals. Annie takes an already dubious score and strangles it to death by refocusing it from Broadway-style book numbers to ghastly overproduced pop song arrangements, with the lyrics changed wholesale (hope you're not a fan of "I Think I'm Gonna Like It Here", because it is now unrecognisable), or simply tweaked enough to make them generic tunes that have only a thready connection to the narrative development (as happens to "It's the Hard-Knock Life", which now doesn't set the scene so much as it reminds the audience that Jay-Z - one of the movie's producers - did that thing that one time). But the words are nothing compared to the grating sonic assault that the soundtrack has been turned into, a whirlwind tour of everything that is worst in contemporary pop music, with the whole cast run through autotune so much that it's no longer possible to tell if they're human or not. Except for Foxx, permitted to croon all his songs using the silky smooth tones of an R&B singer, something would sound fine if it was even slightly appropriate for this material. Outside of the punchy surrealism of "Little Girls" (warbled badly by Diaz), the staging is uninspired and badly choreographed, with a persistent weird hang-up on having the young characters do a bunch of clapping and chest slapping. And while Wallis's cheery attitude is a lifesaving element in the middle of so much obnoxiousness, she's terrible at lip-syncing, sucking the last tiny molecule of pleasure out of the songs.

There are deeper depths to which children's cinema can sink - this blog has too recently hosted reviews of the later two parts of the Alvin and the Chipmunks trilogy for me to pretend that Annie is some kind of once-in-a-lifetime disaster. But oh God, its sucks. Take out Wallis, and it instantaneously becomes one of the most hateful, ill-made studio pictures of the year. With her and her upbeat presence, there's enough sociological force and enjoyable attitude to keep it from being a completely repugnant, useless experience - but only just.

2/10

Thứ Bảy, 20 tháng 12, 2014

UNHOLY MOSES

The story of Moses and the exodus of the Hebrews from Pharaonic Egypt is, when you get right down to it, one of the key works of literary narrative in the entire history of the world, so there's no reason a filmmaker shouldn't poke at it. That's what shared foundational texts are there for. So if e.g. Ridley Scott wants to make a movie based on Exodus that puts a rational materialist spin on a story that is, down to its bones, about faith, spirituality, and the immaterial, I can't immediately come up with a reason he oughtn't, outside of a distinct sense that it's probably a very bad idea.

Then again, I might just think it's a very bad idea because I have seen the result of Scott's experiment in applied agnosticism, Exodus: Gods and Kings, and it's terrible in ways that really don't seem possible. Scott is not an untalented man, and this is not his first dramatic action epic set in the ancient world - it's transparently a stab at doing Gladiator with a Biblical tang, though it ends up feeling more like the compromised, ineptly truncated theatrical cut of Kingdom of Heaven (and if Exodus is to have a similarly redemptive director's cut someday, it is well-hidden in the current footage). One can, from time to time, spot Scott the stylist waking up long enough to set the camera someplace for a the kind of immense epic wide shot that does all the things movies do best, particularly later on: the sequence of the Egyptians giving the Hebrews chase to and then into the Red Sea hogs all the best shots, whether it's the ethereal sight of an evacuated seabed, or a mountain collapsing and taking the Egyptians' chariots with it, a string of gaudily gilded ants helplessly tumbling to their death. The film is on much weaker ground the closer it gets to its characters, in all senses: the intensely sharp digital cinematography, courtesy of Dariusz Wolski, is so pristine that it gives everything an unpleasantly crisp sheen that makes the close-ups feel slightly nauseating. Though I shall concede that the punched-up realism provided by this does absolutely splendid things for Janty Yates's costumes and Arthur Max's production design, making the ancient trappings feel very physical present and new, without the distant costume drama feel of so many earlier Bible epics.

But even more than the visuals, it's the story that starts to make one's eyes bleed a bit when it attends to much to the characters. For a story that has been told so many times throughout the centuries and given such definitive cinematic form in Cecil B. DeMille's elaborately campy monument to mid-century kitsch, The Ten Commandments, the assortment of four credited writers charged with getting Exodus whipped into shape did an alarmingly terrible job of it. This is a two and a half hour brick of a movie that spends its sullen time plodding through virtually every plot point and still feels like it has to madly rush to include everything. It's one thing to compare it to the bloated DeMille picture, but this isn't even as smart or comprehensive in its storytelling choices as DreamWorks Animation's 99-minute cartoon musical The Prince of Egypt (which remains, against all odds, the most satisfying cinematic treatment of the story to date). Squatting down to watch Egyptian politicking? Oh, yes, plenty of that. The ten plagues, certainly the most dynamic part of the story outside of the Red Sea passage? The movie burns through those suckers with a haste suggesting that even with a half-committed attempt at giving physically plausible explanations for it (an spike in crocodile activity resulted in clay and blood in the water, which drove out the frogs, which rotted and bred flies...) is a bit embarrassing for the filmmakers to sully themselves with. It's so hectic that it's basically played for morbid comedy, not to the film's benefit, and it gives short shrift to the outstanding, richly cinematic treatment of the death of the firstborn, a moodily-lit dose of paranormal horror that gives Exodus a badly-needed dose of movie-like energy.

Now, taking all that as given, we could still find ourselves with an Exodus telling the durable human story at the heart of the religious parable, which I suspect was Scott & company's goal. And it is here, in fact, that Exodus is at its very worst, since even the shamed depiction of the plagues involves some terrific effects work and the director doing an outstanding job of framing things with a suitable grand, historically weighted scale. But the writing and acting is just dismal, when it comes to the humans. In the lead role, Christian Bale has observed some previously unimagined kinship between Moses and Bruce Wayne, and he plays the part with the quietly self-amused smirk that he honed in his Batman trilogy; the result brings in the wrong kind of modernism, especially when Bale is contesting with the film's oddly-chosen embodiment of God and/or Moses's post-concussion hallucination, a petulant boy played by 11-year-old Isaac Andrews. The sight of Bale looming over a snotty little deity, the both of them swapping arguments about morality in fussy British tones, is curious enough to almost work as parody, which is not apparently what the film was going for. Playing Ramses, the self-indulging pharaoh whose rage against the Israelites drives the story, Joel Edgerton's problems only begin with the well-publicised fact that he's a white dude wearing enough self-tanner that it qualifies brownface. Which is a problem, though Bible movies have been putting white dudes in non-white-dude roles for a century or more. Edgerton is just really damn bad in the part, affecting a haughty demeanor that he can't maintain or turn into plausible line readings, though with some of the lines he has to say - a particular howler is his level response to Moses's demand to free the slaves, "From an economic standpoint alone, what you're asking is problematic" - there's not enough acting talent in the world to salvage things. Still, what Edgerton is up to is a kind of terrible, wonderful experiment in playing camp straight, and leaving us with an impossibly unappealing performance in his wake.

Nobody else in an overstuffed cast gets to make an impression, meaning that among those stuck with a five or ten-minute extended cameo are John Turturro, Sigourney Weaver, Ben Mendelsohn, Hiam Abbass, and Ben Kingsley, who exudes more gravity his tiny handful of scenes than everything else happening anywhere in Exodus can manage cumulatively. The parade of wasted talent, and worse yet, talent that visibly knows it's being wasted, is the most galling part of a movie in which damn near everything is galling: the harsh digital imagery, the incomprehensible pacing, the ungainly attempt to give the ancient story a contemporary emotional feel, the noisy Alberto Iglesias score, the jagged editing by Billy Rich, lurching through scenes with no clear sense of rhythm or pacing. Somewhere at the conceptual stage, all of this had a shot at being interesting, but the execution is so wanting in so many ways that outside of some well-chosen stills of people striking poses against CGI cloudscapes, Exodus offers damn little in the way of entertainment or human interest, and lacks any interest whatsoever as a freshened-up version of one of the best-known stories ever told.

3/10

Thứ Năm, 18 tháng 12, 2014

THIS IS A BITTER ADVENTURE, IF IT MUST END SO; AND NOT A MOUNTAIN OF GOLD CAN AMEND IT.

And thus does one of the most ill-considered experiments in franchise extension end precisely the way it was bound to end. The Hobbit: The Battle of the Five Armies, the grand finale of director Peter Jackson's three-part adaptation of J.R.R. Tolkien's 1937 children's novel, feels like a weirdly-shaped movie fragment and not a movie at all. Though it's still perhaps the best individual film of the trilogy, if only by default. It starts out terribly, finds itself by the end of its first hour, starts to lose the thread during the wandering titular battle sequence that can only boast about its mass, and not its narrative momentum nor its visual excitement, and finds itself again in the last 15 minutes or so, when it refocuses itself on the hobbit whose status of protagonist has been more nominal than actual in two of three films now. So that's a lot of losing and finding and losing, but in the aggregate, the film ends up with more satisfying material, percentage-wise, than the achingly slow-paced The Hobbit: An Unexpected Journey, which kicked things off (barely) in 2012, or the meth-addled flitting between ill-constructed subplots in 2013's The Hobbit: The Desolation of Smaug.

The film's biggest problem is the obvious one: not, precisely, the decision to break the meager little book into three long tentpole films, but the way that decision came up so late in the game. Initially, the idea was to make The Hobbit into a two-part adaptation, and the revised concept came after the script was written and principal photography was completed, and the material had been shaped into two individually contained features. Jackson and fellow writer-producers Fran Walsh and Philppa Boyens did a solid enough job of fashioning An Unexpected Journey into a fairly cohesive thing even after chopping its end off and bloating it up with extraneous material in the middle, but The Desolation of Smaug felt at once too rushed and too aimless in all its padding, and the cliffhanger ending tacked on after its somewhat functional third-act climax made it feel needlessly unfulfilled in a way that none of the team's earlier Tolkien films had. But the worst of it is only now coming to fruition: for if The Desolation of Smaug is kind of a self-contained object with the illusion of a final act, The Battle of the Five Armies is that film's actual final act, bafflingly inflated to 144 minutes and given no first and second acts of its own. It's literally about virtually nothing but the run-up to its battle and the battle itself, trying desperately to buttress that with enough character scenes to feel like it has some kind of self-contained arc.

The movie is never worse than in its hectic opening, which abruptly picks up with the massive dragon Smaug (voiced and motion captured by Benedict Cumberbatch) flying to destroy the lake town of Esgaroth, outside of the lonely mountain Erebor where he lived for many years in evil isolation, until some dwarves riled him up by dousing him in gold from giant molten statue. Fuck alive, the end of The Desolation of Smaug was asinine. So Smaug burns the hell out of Erebor, until he is eventually taken down with an enormous black arrow fired by the brave pessimist Bard (Luke Evans), who has been prepared for just such an occasion. I admire any film with the instinct to hit the ground running like this, but Smaug's attack is not at all suited to the function the film requires it to serve, and we're never really invited back into Jackson's Middle Earth so much as we are plopped there. As the film clumsily juggles characters and plot developments that follow as the Esgaroth populace re-orients itself and marches off to Erebor to demand their share of Smaug's treasure from newly-reinstated dwarf king Thorin (Richard Armitage), the blunt-force style of storytelling only really serves to call attention to how little reason we've been given to care about any of this even slightly. Near the end of the overall sequence, a dog wandering through the bottom of the frame looks straight into the camera in a manner that suggests it's trying to get out of the movie, please, and boy, did I ever feel for that dog.

The opening sequence is the most aimless, trivial, aggravating part of a film that swoops from grandeur and the best filmmaking of Jackson's career since The Lord of the Rings: The Return of the King all the way back to tin-eared dialogue and embarrassingly amateur shot set-ups and editing at a fairly regular clip. The Battle of the Five Armies is at one and the same time far too indulgent in stretching barely any narrative content out to some two and a quarter hours of movie, pre-credits, while hectically rushed in its depiction of what little bit is there. The subplot from the last movie that found the wizard Gandalf (Ian McKellan, never less interesting in the role) trapped in a ruined haunted fortress is bluntly disposed of in about five minutes featuring weird cameos from Cate Blanchett, Christopher Lee, and Hugo Weaving; Stephen Fry's nefarious master of Esgaroth evaporates from this movie so quickly that I kept assuming he'd show up again.

Meanwhile, plenty of lengthy, soporific time is dedicated to politicking between elves and men, between dwarves and elves, and to maneuvering armies into place before they actually start to fighting. And a great deal too much time is turned over to the allegedly comic scallywag Alfrid (Ryan Gage), who gets himself into the most hellishly unentertaining scrapes and represents the single most ill-advised choice in this series, even worse than the dismal introduction of a romantic plot between dwarf Kili (Aidan Turner) and elf Tauriel (Evangeline Lilly), the latter of whom makes it almost two-thirds into The Battle of the Five Armies before devolving into a generic action grrl damsel in distress. Some of this works better than other parts, and generally speaking, the tension the filmmakers creak out of the build-up is better than the actual fighting itself, which gets to be a bit numbing. And in the case of the protracted (so protracted) battle between Thorin and his CGI orc nemesis Azog (Manu Bennett), it's both numbing and boring, since the film's obvious hope that we'll regard this as a great clash between lifelong enemies is undercut by the crappy development of Thorin over the trilogy, and Armitage's limp performance thereof, and the complete absence of any development of Azog.

Regardless of the rest, nothing is better than when Martin Freeman's Bilbo Baggins is the focus. After being rudely sidelined in The Desolation of Smaug, the ostensible lead character is back to getting enough screentime to feel like he matters again, and he's used as well here as in any other point of the trilogy. The point of hobbits, really, is to domesticate high fantasy; this was their function in both of Tolkien's novels featuring them, and it's something that Jackson & company have never grasped better than they do here, using Freeman's comic fluster as a way of lightening and humanising (hobbitising?) the clashes of battles, the ponderously portentous dialogue, and Howard Shore's emphatically epic score. Freeman, I am more convinced than ever, is the most interesting performer in the entirety of the Jackson Middle Earth franchise, playing a character whose arc and emotions he has thought about far more than the writers ever did, and making his interpretation all about Bilbo, not about the enormity of the films themselves. It is a little performance, a silly and friendly performance, and a very true performance, and because of all this, it is the absolute, clear highlight of a sloppy movie.

Sloppy, but not without its compensations. Limited to basically just three locations - the ruined city outside the dwarf keep, the dwarf keep itself, and an enormous iron hellgate - the director's tendency towards gawking at his sets is tamped down a bit, and instead of feeling like a travelogue for a CGI-aided New Zealand, The Battle of the Five Armies actually starts to use the camera to shape the action and provide a sense of scale; it is the only one of the Hobbit movies to come even close to attaining the visual sweep of all three Lord of the Rings pictures. Even some of the least interesting moments, like the Thorin/Azog fight, are pepped up by the introduction of winter, adding a harsh edge of white to Andrew Lesnie's characteristically postcard-like cinematography. And for the first time in three films, there's no obviously weak CGI: some of the close-ups of Azog and other computer-made creatures probably could have done with a bit less bright, direct lighting, but there's not a single shot that matches the tacky video game aesthetic of An Unexpected Journey, especially.

In essence, it mostly works as a popcorn movie: a fatiguing popcorn movie whose action scenes are repetitive and occasionally too ridiculous to care about (once again, Orlando Bloom's forgettable Legolas shows up to turn things into Mario game), but which are presented with a passion and gravity that feels so, so much better than the meandering idiocy of the last two movies, and punctured by Freeman's wonderful low-key comedy when it all threatens to become top-heavy with pretension. It proves that the whole idea of a three-part Hobbit was a ruinous idea for more than it ever comes close to redeeming the first two, and it still feels like a paltry return to Middle Earth that would have been better left undone. But it has its moments. And next year, when the single-movie fan edits of the trilogy are complete, I don't mind supposing that some of the loveliest stuff will be in the 20 or so minutes that come out of this last movie.

6/10